Host Instructions
Welcome to FMC! :: FMC Series :: Past FMC Events :: The FM Challenge - Coming Back Soon :: Lobby Host List and Host Instructions
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Host Instructions
Be online 15 minutes prior to start time. We will have a lead host and 7 support hosts. The lead will set up a Party chat 15 minutes prior to the start and will get all other hosts into the party. From there the lobbies will be set up and all invites sent out. We will sort any connection issues in the party chat, and shuffle racers as required to get everyone in. Do not start until the lead host says go. We ask all hosts to stay in the party chat for the duration of their series, using the Y button to switch between the Lobby/Party chat. This will save time between rounds.
After each round we will collect the finishing order from each host, and set up the next round.
Lobby Settings
RULES
Game Type: Custom
Environment: Any
Track: (View FM Challenge Details--Current Week)
Max Players: 8
Max AI: 0
Laps: (View FM Challenge Details--Current Week)
Damage: Limited
Collisions: Always On
# Of Teams: None
End Timer: 2:30
ADVANCED RULES
Scoring: Time
Bigger Is etter: No
Best Lap Scores: No
End Condition: # Of Laps
Laps: (View FM Challenge Details--Current Week)
Grid Order: TrueSkill
Ascending: Yes(This makes it reverse true skill)
Roll Off Delay: 0s
Player Groups: 1
Tag Enabled: No
Heats: 1
CAR RESTRICTIONS
Allow Upgrades: Yes
Allow Tuning: Yes
Car Class: Current Week's Class
PI<1 Point Less Than Current Week's PI
PI>1 Point Greater Than Current Week's PI
Any assist can be used!
Want More Racing Action? Go To: The International Forza Club Association
After each round we will collect the finishing order from each host, and set up the next round.
Lobby Settings
RULES
Game Type: Custom
Environment: Any
Track: (View FM Challenge Details--Current Week)
Max Players: 8
Max AI: 0
Laps: (View FM Challenge Details--Current Week)
Damage: Limited
Collisions: Always On
# Of Teams: None
End Timer: 2:30
ADVANCED RULES
Scoring: Time
Bigger Is etter: No
Best Lap Scores: No
End Condition: # Of Laps
Laps: (View FM Challenge Details--Current Week)
Grid Order: TrueSkill
Ascending: Yes(This makes it reverse true skill)
Roll Off Delay: 0s
Player Groups: 1
Tag Enabled: No
Heats: 1
CAR RESTRICTIONS
Allow Upgrades: Yes
Allow Tuning: Yes
Car Class: Current Week's Class
PI<1 Point Less Than Current Week's PI
PI>1 Point Greater Than Current Week's PI
Any assist can be used!
Want More Racing Action? Go To: The International Forza Club Association
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Welcome to FMC! :: FMC Series :: Past FMC Events :: The FM Challenge - Coming Back Soon :: Lobby Host List and Host Instructions
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