Lobby Host Procedures
Welcome to FMC! :: FMC Series :: Past FMC Events :: The Mopar Challenge - Complete :: The Mopar Challenge - Series 1
Page 1 of 1
Lobby Host Procedures
Host Instructions:
All Hosts need to be online 15 minutes prior to start time. We will have 1 Lead Host and several support Hosts. The lead will set up a Party chat 15 minutes prior to the start and will get all other hosts into the party. In the party chat the Lead Host will provide step by step instructions, to all hosts, on setting up the lobbies. Once the lobbies are set up, all invites will be sent out. We will sort any connection issues in the party chat, and shuffle racers as required to get everyone in. Do not start until the Lead Host says go.
Hosts need to have all participants in their lobby record their own Total Race Times, just in case the Host cannot get all the times himself. At the end of the race please collect the Total Race Times of all drivers in your lobby, and the Fastest Lap in your lobby. Promptly give your results to the Lead Host, or post them on the FMC website.
Lobby Settings
RULES
Game Type: Custom
Environment: Any
Track: (View Mopar Challenge Details--Current Week)
Max Players: 8
Max AI: 0
Laps: 25
Damage: Cosmetic
Collisions: Always On
# Of Teams: None
End Timer: None
ADVANCED RULES
Scoring: Time
Bigger Is Better: No
Best Lap Scores: No
End Condition: # Of Laps
Laps: 25
Grid Order: True Skill for Round 1 / Lobby Points Rounds 2-8
Ascending: Yes(This makes it reverse true skill / reverse lobby points)
Roll Off Delay: 0s
Player Groups: 1
Tag Enabled: No
Heats: 1
CAR RESTRICTIONS
Allow Upgrades: Yes
Car Class: S 683
PI: >682
PI: <684
Horsepower: >500
Horsepower: <550
Curb Weight: <3000
Car Make: Dodge
Drive Type: RWD
Aspiration: Normally Aspirated
Any assist can be used
All Hosts need to be online 15 minutes prior to start time. We will have 1 Lead Host and several support Hosts. The lead will set up a Party chat 15 minutes prior to the start and will get all other hosts into the party. In the party chat the Lead Host will provide step by step instructions, to all hosts, on setting up the lobbies. Once the lobbies are set up, all invites will be sent out. We will sort any connection issues in the party chat, and shuffle racers as required to get everyone in. Do not start until the Lead Host says go.
Hosts need to have all participants in their lobby record their own Total Race Times, just in case the Host cannot get all the times himself. At the end of the race please collect the Total Race Times of all drivers in your lobby, and the Fastest Lap in your lobby. Promptly give your results to the Lead Host, or post them on the FMC website.
Lobby Settings
RULES
Game Type: Custom
Environment: Any
Track: (View Mopar Challenge Details--Current Week)
Max Players: 8
Max AI: 0
Laps: 25
Damage: Cosmetic
Collisions: Always On
# Of Teams: None
End Timer: None
ADVANCED RULES
Scoring: Time
Bigger Is Better: No
Best Lap Scores: No
End Condition: # Of Laps
Laps: 25
Grid Order: True Skill for Round 1 / Lobby Points Rounds 2-8
Ascending: Yes(This makes it reverse true skill / reverse lobby points)
Roll Off Delay: 0s
Player Groups: 1
Tag Enabled: No
Heats: 1
CAR RESTRICTIONS
Allow Upgrades: Yes
Car Class: S 683
PI: >682
PI: <684
Horsepower: >500
Horsepower: <550
Curb Weight: <3000
Car Make: Dodge
Drive Type: RWD
Aspiration: Normally Aspirated
Any assist can be used
Last edited by OneFastRedneck on Wed Jan 19, 2011 8:31 pm; edited 1 time in total
Similar topics
» Lobby Host List / Host Procedures
» Lobby Host List / Host Procedures
» Lobby Host Procedures / Qualifying Lobby Assignments
» Lobby Host Procedures
» Lobby Host Procedures
» Lobby Host List / Host Procedures
» Lobby Host Procedures / Qualifying Lobby Assignments
» Lobby Host Procedures
» Lobby Host Procedures
Welcome to FMC! :: FMC Series :: Past FMC Events :: The Mopar Challenge - Complete :: The Mopar Challenge - Series 1
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|